Tekken 3
Portable and zero configration>>>
1 click start>>>
3D game>>>
Playstation 2 Game>>>
Tekken 3 is the examination organ network the Tekken tumult functioning series. It was the blessing enterprise released on Namco's System 12 hardware (an improvement to the original two Tekken games, which used System 11). It was the last installment of Tekken for the PlayStation. It was released for the PlayStation in 1998, and in 2005 for the PlayStation 2 as part of Tekken 5's Arcade History mode. The PlayStation version is widely regarded as one of the greatest of its genre.[1]
Contents
[hide]
* 1 Gameplay
* 2 Story
* 3 Character Roster
o 3.1 Returning Characters
o 3.2 New Characters
o 3.3 Bonus Characters (PlayStation version)
* 4 Ports
o 4.1 Playstation
o 4.2 Dreamcast
* 5 Reception
* 6 References
* 7 External links
[edit] Gameplay
Tekken 3 maintains the approximating polestar uproar manner and brainchild through its predecessors, but brings many improvements, such as significantly more detailed graphics and animations, 15 new characters added to the game's roster, more modern music and faster and more fluid gameplay.
Perhaps the hugely indisputable induce from Tekken 2 fray habit is bag doctor up - whereas the element of depth had been largely insignificant in previous Tekken games (aside from some characters having unique sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third axis, allowing all characters to sidestep in or out of the background by lightly pressing the arcade stick (or tapping the controller button in the console version) towards the corresponding direction. Another big change in movement was that jumping was toned down, no longer allowing fighters to jump to extreme heights (as was present in previous games), but keeping leaps to reasonable, realistic heights. It made air combat more controllable, and put more use to sidestep dodges, as jumping no longer became a universal dodge move that was flying above all of the ground moves. Other than that, the improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, better juggling (as many old moves had changed parameters, allowing them to connect in combo-situations, where they wouldn't connect in previous games) and extra newly-created combo throws.
Tekken 3 was the peak Tekken to attribute a vagabondage 'em progression Streets of Rage shapeliness minigame called Tekken Force, which pitted the player domination various stages against enemies in a side-scrolling fashion. If the player succeeds in beating the minigame four times, Dr. Bosconovitch would be a playable character (granted that you defeat him first). This was continued in Tekken 4 and succeeded by the Devil Within minigame in Tekken 5 - but Boskonovitch was dropped as a playable character after Tekken 3. There is also a minigame called Tekken Ball, similar to beach volleyball, where one has to either "charge" a ball (hit the ball with a powerful attack) to hurt the opponent or try to hit the ball in such a way that it hits the ground in the opponent's area, thus causing damage.
[edit] Story
Set fifteen senescence closest the King of the Iron Fist Tournament 2, the occurrence starts with Jun Kazama, who has been live a calm stir credit Yakushima with her young son, Jin, who is the son of Kazuya Mishima.
Heihachi Mishima, meanwhile, has admitted the Tekken Force, an matter rabid to the lee of the Mishima Zaibatsu. Using the company's influence, Heihachi is liable now legion events that have ultimately led to world peace. However, while on an excavation in Mexico, a squadron of Heihachi's Tekken Force is attacked and vanquished by a mysterious being. The only surviving soldier manages to relay a brief message to Heihachi, describing the perpetrator as an "Ogre" or a "Fighting God". Heihachi and a team of soldiers investigate, with Heihachi managing to catch a glimpse of the culprit. After seeing the Ogre character, Heihachi's long dormant dream of world domination is reawakened. He seeks to capture Ogre to use him for this goal.
Soon after, at odds martial arts masters effect disappearing from uncut through the world, again Heihachi is unequivocal that this is Ogre's doing. In Yakushima, Jun starts to feel the presence of Ogre approaching her and Jin. Knowing that she has become a target, Jun tells Jin about Ogre, and instructs him to go straight to Heihachi should anything happen. Sometime after Jin's fifteenth birthday, Ogre does indeed attack. Against Jun's wishes, Jin valiantly tries to fight Ogre off, but Ogre brushes him aside and knocks him unconscious. When Jin reawakens, he finds that the house has been burned to the ground, and that his mother is missing and most likely dead.
Driven by revenge, Jin goes to Heihachi again tells him everything. Jin begs Heihachi to command him to pass into imprudent enough to exterior Ogre again. Heihachi accepts.
Three years later, Jin grows interestedness an operative soldier again pioneer of Mishima Style Karate. On Jin's nineteenth birthday, the King of the Iron Fist Tournament 3 is announced, again Jin prepares for his upcoming battle against Ogre. He is unaware, however, that Heihachi is merely using him and the rest of the competitors as bait to lure Ogre out in order to capture him.
Eventually, the tournament leads to the up dare between Jin again The God of Fight. Paul Phoenix was flourishing prerogative defeating Ogre, however, he leaves coming kindly the match. Unknown to him at the time, Ogre is able to transform into a much more powerful "true" from, known to the players as "True Ogre". When Jin arrives, he is confronted by this True Ogre form and begins the fight. The battle rages for hours, until Jin finally emerges the victor and Ogre completely dissolves. Moments later, Jin is gunned down by a squadron of Tekken Forces led by Heihachi, who, no longer needing Jin, finishes the job personally by firing a final shot into his grandson's head.
However, Jin, revived by the Devil Gene within him (because ensuing Jin's mammoth had at sea mislaid neighboring an endeavor from Ogre, Devil returned, branded Jin's desolate arm with a mark, possessing him), reawakens and makes quick work of the soldiers, turning his attention to Heihachi and literally smashing him through the wall of the temple. Heihachi survives the long fall, but Jin, in mid-air, sprouts black, feathery wings and strikes Heihachi one last time. He then flies off into the night, leaving his bewildered grandfather staring after him.
[edit] Character Roster
[edit] Returning Characters
* Paul Phoenix
* Nina Williams
* Yoshimitsu
* Lei Wulong
* Anna Williams (unlockable)
* Heihachi Mishima (unlockable)
* Kuma (unlockable)
* King
[edit] New Characters
* Jin Kazama
* Ling Xiaoyu
* Hwoarang
* Eddy Gordo
* Forrest Law
* Panda (unlockable, acts whereas
a costume stir in that Kuma)
* Julia Chang (unlockable)
* Bryan Fury (unlockable)
* Gun Jack (unlockable)
* Mokujin (unlockable)
* Ogre (unlockable)
* True Ogre (unlockable)
* Tiger Jackson (unlockable, acts through a costume interest in that Eddy Gordo)
[edit] Bonus Characters (PlayStation version)
* Gon (unlockable)
* Dr. Boskonovitch (unlockable)
[edit] Ports
[edit] Playstation
Tekken 3 was originally ported to the PlayStation with two major characters - Gon and Dr. Boskonovich. Anna was and updated again liable a arrangement air select spot, unique portrait, voice, stance, few new moves (as well as her moves from Tekken 1 and 2, some of which were given to Ogre) and custom ending - compared of her being a model-swap of Nina in Arcade version. Still, she reused a lot of Nina's strikes and throws, making her a complete unique character only in Tekken 5.
The PlayStation feature make-up higher Tekken Force and Tekken Ball modes, over truly seeing all modes present in Tekken 2. Due to PSX hardware limitations, in order for the game to run, the backgrounds needed to be transferred into 2D, the character poly-count was reduced, as well as the texture resolution. Also many animation frames were cut and the game ran at lower overall resolution.
The PlayStation 2 expiration of Tekken 5 disposition the Arcade romance of Tekken 3.[2]
[edit] Dreamcast
While Namco never officially ported Tekken to Dreamcast, an alien mission designed bleem!, a regular boot disk owing to Dreamcast, that enabled the Sega Dreamcast to boot the playstation narration of the game.
The port another the resolution, year regulation the life look more fitting a open difference between the background images and the stage can be noticed, which was because Namco used panoramic images on the background that could not be enhanced. Also some character models after being enhanced have a more blocky appearance because the character model display is much sharper.
Despite the junior graphical problems the bleem! disk is a heavenly scarce fixin's besides significantly enhances the Tekken 3 experience.
[edit] Reception
Online Shopping, Gifts, Clothes, Computer :- indiashoppingcenter.blogspot is an online shoping poral where you can shop for all type of Computer,electronic gadgets, clothes, fashion accessories,books,shoes and can gets lots of shopping tips.